Time Battlers
Submission for the Gamedev.js's 2023 jam !
THEME : TIME
In order :
1. Choose between the Time Warrior and the Time Magician
2. Choose your passive skill
3. Then annihilate your enemies as quickly as possible using your 4 skills !
(not mobile friendly, sorry!)
Credits (Thanks!) :
- Engine :
- Phaser 3.55.0 with Enclave Phaser Template
- Characters :
- Monsters :
- Wallpapers :
- Musics :
- https://spruce-studios.itch.io/free-music-pack
- https://larsoos.itch.io/sound-effect-punch
- Bensound (Clicks) - from the Enclave Phaser Template
Status | Released |
Platforms | HTML5 |
Author | Nihdao |
Genre | Role Playing |
Tags | Indie, Singleplayer, Turn-based, Turn-Based Combat, Turn-based Strategy |
Comments
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Its a really cool game, I love the idea of timing your attacks depending on the timer. I think making the timer bigger so its easier to make judgements would be great, and even making the countdown slightly longer than 1 second each time as a form of coyote time so that the player can make the decision they intend to.
also adding more juice to attacks and deaths, maybe some screen shake and squash/stretch when attacks land and when enemies die (for example)
Still a really fun game though and one of the better submissions to the jam!
Thank you for your feedback. It's really flattering!
As you said, I think I didn't spend enough time on the visual effects (the arrival of the monsters, maybe some « Great », « Critical », « On Time » when the attack has good timing, etc.).