How to play

  • Movements and Jump :
    • WASD or Arrows or ZQSD 
  • Attack
    • Left Click (or Pad click) - Hold for more power
  • Dash
    • Shift (with a direction)
  • Change Power
    • C

Tips 

  • Prefer charged attacks over uncharged ones because they do much more damage for the same battery cost.
  • If your percentage is low, flee the fight. It’s better to win with a low score than to lose with a high score ;)”


Credits

Game for Gamedev.js Jam 2024

Engine

  • Official Phaser3 React Template (precious)
    • I wanted to learn React at the same time as developing this game, thanks to this template. It took a lot of time for learning and there were many back-and-forths… but I really appreciated everything I learned on this project.

Musics

Graphic Assets

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNihdao
GenrePlatformer
TagsMetroidvania

Comments

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I won but...

This game encourages fleeing instead of fighting.

The jump has to be made more responsive. When I'm on the ground, and I press jump, I don't jump sometimes. Maybe there is a delay.

There was some tile bleeding. You may want to check this out

https://stackoverflow.com/questions/62936847/how-do-i-stop-my-tiles-from-bleedin...

(2 edits) (+1)

Yes thanks for the link about tiles bleeding ! I didn't have time to polish that before the submission.

To be honest, i wanted to make the game way more difficult and add power ups and heal to buy with power points in stages 3 and 6. The gameplay loop would have been better that way.

About the jump responsiveness, I'll need learn and practice more indeed

Nice game, a bit difficult when using brawl power (even if you charge)

Thanks ! I may have overdone the difficulty of the game a bit since I've played it so much :')